Apple Rascal is a stealth game made in Unity by a tiny indie school team called RascalsGames. We are a three-person team with two programmers and one artist. This is possibly our last game and it was complete in two weeks. Project was part of a summer course where students were supposed to create a new game every week.

I worked as a programmer. I worked mostly with navigation and enemy behaviour, creating a somewhat complex AI finite state machine with different states such as, unaware, suspicious, looking for, following and hostile to the player for two different types of enemy.
Our other programmer did most of the character controller and mechanics such as smell/footstep trails, visual sound behaviour, player/enviroment interactions and the level design.

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Apple Rascal
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Apple Rascal

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